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    The Life and Death of “MojoRico” Game Design Philosophy

    The Life and Death of “MojoRico”

    Before trying my hand at game design, I thought the hard part was coming up with the original spark, the idea that is unique and intrinsically awesome. Now that I've dabbled a bit, it feels like the hard part is making everything else work with that idea so that you…
    Jason Ward
    Jason WardJune 27, 2016

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