Jason Ward from Accidental Cyclops Games convened with two other designers from Indie Game Developer Network (IGDN) to talk about TTRPG design budgets.
In the summer of 2025, Jason Ward from Accidental Cyclops Games sat down with some great folks from the Indie Game Developer Network (IGDN) to talk about managing TTRPG crowdfunding risks. It was a lively conversation with several veterans of the indie TTRPG industry.
Here at Accidental Cyclops, we spend a lot of time thinking about words. Sexy, right? Designing a game takes a lot of thought about how to present ideas, often complex or abstract ideas. Many of the ideas we are working on require a shared understanding about what specific words or…
Here at Accidental Cyclops, we are relative newbs at game design. Very early on in the process of designing and developing Princes, I decided that selecting artwork was going to be a focus for me. It seemed very important to my vision for the game. Now that we are eight…
It's quite difficult to find a small series of words (or just one) that capture the theme and play of a game, while being unique (and hopefully fun or clever) at the same time.