Angel Dust & King for a Day live now on Backerkit!
About Our Games
Game design is a team sport, and we are constantly practicing! We draw our inspiration from numerous places, whether at other entrepreneurial endeavors, our work in higher education and nonprofits, and from other designers we love.
Beyond just being fun, most of our games also have some form of social commentary, speculative fictional elements, historical lessons, or broader message. Why? Because games should be a reflection of culture, just like all creative content. Well-designed products and experiences should always make us question how or why we do things. Games are no different.
What we’ve learned
We’re amateurs in the game design industry. That may seem like a drawback, but it has allowed us to approach the last few years with an eye toward innovation and a mind for learning.
From technology, to the social sciences, to professional design, our work lives and educations grant us unique insights into the game design process and the gaming industry.