Angel Dust, book 2 in The Real Thing RPG trilogy, expands on the themes and mechanisms from the first book, allowing gaming groups to use the Discovery rules to co-generate factions, locations, NPCs, and all kinds of other content. The included story, based loosely on the album of the same name, picks up where The Real Thing left off, creating breadth and depth for pre-existing or new characters.
King for a Day, book 3 in the trilogy, exposes the supernatural underbelly of the worlds you have built in the fits two books. We introduce new options for player Moves that increase the available power… but at what cost? Dive into the third part of the story where the characters learn about the nature of the real movers and shakers in their dark and gritty reality.
The Real Thing RPG is also for players who enjoy lightweight, low-density RPGs. The RPG zine market has exploded in recent years, and people have realized that short-form storytelling offers an opportunity for curated, immersive experiences. The Real Thing leverages a variation on the popular and versatile Powered by the Apocalypse gaming system and has been approved to carry that label by the system’s creators. For fans of this system, our game will be a welcomed addition to their collections. For those who have not played before, it will be easy to learn, easy to play, and easy to run.